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Presskit of Paragon Pioneers 2 Download it as .zip (372MB)

Welcome to the Paragon Pioneers 2 press kit. If you need any additional information or would like anything provided in a different format or size, please let me know, and I'll send it to you.

Fact sheet

Title: Paragon Pioneers 2
Genre: Idler, City-Builder, Simulation
Developer: Tobias Arlt (solo developer)
Platforms: Mobile (Android, iOS), PC (Windows, Mac, Linux)
Release date: 11th March, 2024 (Worldwide)
Price: 5.99€, $5.99
Languages: English, German
Development: ~1.5 years part-time
Engine: Unity
Inspiration: Anno series and The Settlers series

Contact: tobias@paragonpioneers.com
Website: https://paragonpioneers.com
Discord: https://discord.gg/pRuGbCDWCP
Twitter: https://twitter.com/ParagonPioneers
Reddit: https://www.reddit.com/r/paragonpioneers/

Trailer (Landscape): https://youtu.be/an-kPXOuX9Q
Trailer (Landscape, German): https://youtu.be/S9he6wa9IJU
Trailer (Portrait): https://youtu.be/UHzB9edSfXA
Trailer (Portrait, German): https://youtu.be/e--g0CfLiSc

App Store: https://apps.apple.com/app/paragon-pioneers-2/id6449643673
App Store (Demo): https://apps.apple.com/app/paragon-pioneers-2-lite/id6475304322
Google Play: https://play.google.com/store/apps/details?id=com.GniGames.ParagonPioneers2
Google Play (Demo): https://play.google.com/store/apps/details?id=com.GniGames.ParagonPioneers2Demo
Steam: https://store.steampowered.com/app/2454420/Paragon_Pioneers_2/


Your Empire Awaits: Forge a Realm in This City-Building Idle Game!

» Embark on a Grand Adventure with Paragon Pioneers 2! «

Dive into the captivating world of Paragon Pioneers 2, an engaging city-building idle game filled with extensive content promising months of immersive gameplay. Discover and conquer customizable islands, carefully shaping your empire to satisfy the needs of your citizens. Even with limited playtime, you can delve deep into this simulation, experimenting with various strategies to enhance your realm. Build a magnificent palace and establish your legacy as the most renowned leader in Paragon's history!

» What Can You Expect? «

BUILD your empire with over 300 diverse buildings.
PRODUCE more than 130 goods with intricate production chains.
RESEARCH over 200 unique perks to tailor your playstyle.
EXPLORE three distinct regions, each offering unique challenges.
CONQUER islands using an intuitive and multifaceted combat system.
IMMERSE yourself in easy-to-learn gameplay, free from ads and online requirements.
RELAX knowing your empire grows, even when you're not actively playing.
OBSERVE your scurrying inhabitants in a charming medieval/fantasy world.
SHAPE every island with a unique map generator to suit your needs.
ADAPT the game’s difficulty to your preferred play style.
ENJOY extensive replayability with powerful custodians that grant unique abilities.

» What’s New in the Sequel? «

NEW MAJOR FEATURES – Introducing a diverse research system featuring over 200 unique perks that significantly influence gameplay. Explore three distinct regions, each with its own mechanics and exclusive production chains. Tailor your adventure with customizable difficulty levels.
DOUBLE THE CONTENT – Your islands now have rivers and you can build water mills. Encounter more than double the number of buildings, goods, and units than before. Delve into even more complex production chains for optimization. Boost your crop and livestock production with support buildings as technology advances.
GRAPHICAL OVERHAUL – Witness the scurrying activity of inhabitants transporting goods and ships docking at islands, all enhanced by dynamic water visuals and more vivid graphics.
IMPROVED INTERFACE – Now available in landscape mode for tablets. The menu structure has been refined, and additional shortcuts introduced, ensuring seamless navigation. Trading routes have also been simplified, making their management more intuitive than ever.
ENHANCED PRESTIGE MECHANIC – Construct your palaces more progressively with new challenges and a focus on long-term happiness of your inhabitants. A new reputation system offers greater freedom in custodian selections.
AND MUCH MORE – Enjoy numerous quality of life improvements inspired by the awesome Discord community for a smoother gameplay experience. Expect enhanced stability, more device adjustment options and much more…

Trailer Portrait Download it as .mp4 (67MB)

Trailer Landscape Download it as .mp4 (78MB)

Trailer Portrait DE Download it as .mp4 (68MB)

Trailer Landscape DE Download it as .mp4 (79MB)

Artwork and Icons Download them as .zip (14MB)

Mobile Screenshots Download them as .zip (28MB)

Desktop Screenshots Download them as .zip (43MB)

Content policy

I absolutely love what you content creators are doing out there! Here is some info to help answer any questions regarding content creation that is using my intellectual property:

Can I live stream and publish content using game footage or art?
You are permitted to stream and upload any free or ad-supported content about Paragon Pioneers 2.
Can I create and upload videos using game footage?
You’re welcome to create videos using game footage and even monetize them if you want! This includes videos in the style of Let’s Plays, Speed Runs, Reviews, Tutorials, Countdowns, Commentary, Walkthroughs etc.
Can I use the Paragon Pioneers 2 logo and art in my video thumbnail, stream preview, or stream notifications?
You’re welcome to create videos using game footage and even monetize them if you want! This includes videos in the style of Let’s Plays, Speed Runs, Reviews, Tutorials, Countdowns, Commentary, Walkthroughs etc.
Can I use the Paragon Pioneers 2 soundtrack in my video or stream?
Yes you can, I used only music with an open CC license, so they can be used by everyone.

If you have any additional questions regarding this topic, please contact me at: tobias@paragonpioneers.com.

Please note that I reserve the right to remove racist, sexist, homophobic, or offensive content, which uses my intellectual property, for any reason and on a case by case basis. I reserve the right to update this policy without notice or liability.

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